Welcome to the Kingwood Accelerated Tour Portal


We created the hat system to give all golfers a clear path to improvement like in martial arts. The hat system is based on having our members focus on the parts of the game they can master at all ages & strength levels. All players start at a White Hat level which is based on scoring from 100 yards and in from the hole. This is the most critical part of the game and what all golfers can master, they have to be able to see improvement, have success, and be on a path to mastery.

Accelerated Developmental Tour

For a golfer to advance in our hat system, he or she has to play in our Accelerated Tour where they play 9 holes with other members on the same path. This gives them the opportunity to compete which unfortunately in the past was not an option for beginning golfers. Unlike other sports where you play matches, games, or scrimmages right away (baseball, football etc), golf has been set up that you only play tournaments when you are a “good golfer." Well how are you meant to get good if you can’t play tournaments? This is why we created the accelerated tour where our players can learn how to play the game with their friends with very little pressure on a course they can succeed with lots of fun and prizes.

The Kingwood Accelerated Tour Hat System

In each hat level we have starts,


Accelerated Tour Philosophy

At Kingwood, our goal is to give all golfers the coaching, instruction, and positive support needed to improve their games. We believe that golf gives golfers of all ages and skill levels the opportunity to learn valuable life skills and build character. We also believe that golf is learned from the green backward, not from the tee box forward. That is why we have developed a comprehensive testing system that teaches kids how to score first and hit for distance second.

The driving force behind this addition besides having fun and giving our players the opportunity for increased competition is to embrace the philosophy at Kingwood Golf Academy and give each player incentive to apply the following to their game:

·Purposeful Practice

·Practicing outside of class

·Score lower to graduate to the next set of tees 

·Understanding how to score – golf is learned from the green back

·Distance doesn’t matter

·Course and game management


Accelerated Tour Description

Everyone plays from a specific distance based on skill level and past tournament scores. There is a progression that they will go through to designate what set of tee markers they play from. In order to graduate to the next set of tees, they must shoot the required score:

Graduation Levels

39 or lower from 100 yards

39 or lower from 150 yards

39 or lower from 200 yards

34 or lower from Junior Tees

34 or lower from Red Tees

34 or lower from White Tees

The tournaments will be held once a month at the location and all skill levels can participate. They will be paired with others playing from the same set of tee markers with the maximum score of 8 for any given hole. 




Kingwood Accelerated Golf Tour

Our goal here is to provide a safe and fun environment where each player can learn what competition is all about and how they can utilize the information that we cover in class – from the First Tee Core Values and Life Skills to all of their golf instruction.

Here is what we ask of you:

1) Be supportive of your player and all others. We are all out here to learn and to have fun. Winning is not the end game.

2) Please check in at the registration table on the first tee at least 45 minutes before your scheduled tee time. This will allow 5 minutes for registration, 10-15 minutes for hitting, 10-15 minutes for putting and chipping and 5-10 minutes to get to the tee box. Range balls will be provided on the driving range once you have signed in.

3) We encourage you to walk along or caddie with your player and is required for all players 10 and under. However, once a player reaches the Jr. Tee’s they are not allowed a caddie. Caddies are allowed to help the players line up shots and with club selection but please do this in a way that it does not slow down the pace of play. Also, please review marking the ball, repairing ball marks, replacing divots, raking bunkers, and talk with them about etiquette (not walking in other players lines on the greens and such. We cover these topics constantly in class but it is always helpful to go over it). Also, after the round, each player should remove their hats and sunglasses and shake hands with all group members and caddies. It is required that either caddies or players have a ball mark repair tool, a ball mark, and a couple of extra tees in their pockets at all times. This ensures that the player is ready to hit when it is their turn. Please play READY GOLF!

4)**PACE OF PLAY** - We have to be aware that there will be public play on the golf course before and after us and we have to keep the pace moving. We need to play in 2 hours – 2:15. If a group has fallen behind they will be asked to speed up and ultimately to pick up and move forward. If this happens they will receive an “8” for the hole.

5) For all players, if you get to 8 shots on a hole, you are required to pick up and proceed to the next tee box and you will get an “8” for that hole. PLEASE adhere to this as players that continue to hit shots just slow down the rest of the groups. If this becomes an issue or a group falls behind, the entire group will be asked to pick up and move forward to close the gap. Each person in the group will take an “8” for any missed holes. With this, please play ready golf. As long as no one is in danger of being hit, please keep hitting. In regards to putting, please continuously putt out whenever possible while trying to avoid stepping in other players’ lines and avoid marking short putts. With the little ones, most will not be wearing golf shoes so they will not be causing indentations to others lines. We want them to be aware of the etiquette rules but since they are so small it is often hard for them to straddle others' putting lines. Do the best you can to observe the rules but also keep the pace moving forward and not mark short putts.

6) Each player has been assigned a colored stake in the fairway or a particular set of tees from where to tee off. The reason being is that we want the kids to have success and they need to learn to score from close range. Until they can shoot 39 or under from their respective tees they should not move back to longer tees. As they grow and get bigger and stronger and can hit it further, their whole game will be played from 100 yards and in. If they learn to score from here now it will serve them so much better than struggling from the back tees. Once a player reaches the Jr. Tees we require them to shoot 34 or under in order to move back to the Red Tees.

7) We will be awarding prizes to the defined groups as they come in from the course. This will allow the kids and families to eat their food, receive their prizes, and then depart the course without having to wait until all other groups have finished.

8) We will be playing by USGA rules except where local rules apply. All players will be switching scorecards within their group and are expected to keep their partner's score as well as their own score at the bottom of the card. After the round the players need to go over each hole to make sure the score is accurate and added correctly. Once this is done both players sign the card verifying the accuracy. Also, on the first tee box, each player needs to identify their ball and its markings to all players in the group. If they lose or take that ball out of play they need to inform the other players of the change. All players need to be prepared to play. They must have a coin or a round flat object for a ball marker, tees, balls, and a ball mark repair tool in their pocket.





Back to Academy Portal